team GLOC

videogame translations

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Wow, it looks like this page doesn’t exist…

My apologies! If you think the page should be there, for example because it was linked by another website, give me a shout and I will try to restore it.

Let me know

Otherwise, here are the most recent articles I wrote

How do you build the right website for a videogame translator? (UPDATE)
An ongoing collection of thoughts about how to reshape my online presence. Might include useful ideas for others
How we built a solid translation test... from a simple Nintendo DS game
A quick look on how we built a solid entrance test for videogame translators, learned from it and then stopped running tests altogether
Localization conferences at GDC2017
A quick summary of all localization-related conferences at the Games Developers Conference 2017, featuring Final Fantasy, management tools and Chinese challenges
IGDA Localization SIG Roundtable 2017: how was it?
A quick summary of how the localization roundtable at GDC 2017 went, with the main points of discussion and some behind-the-scenes perspective

Let’s get to work.

Have a challenging game project into Italian or other European languages? We’d love to hear about it.

Contact us