25 May 2021Who we are and what we doPast projects, the challenges of Cuphead and the future of translation in a quick interview we did for a trade portal
18 April 2020Colpo di Stato - Translating historyHow we translated and adapted the historical board game "Colpo di Stato" for English audiences
15 October 2019NeoCab - Translating the (Cyberpunk) FutureHow we evolved the Italian language for a cyberpunk setting
23 October 2018FTL: Faster Than Light - Mind structuresHow we adapted Subset Games' FTL: Faster Than Light and played with context to make effective names despite harsh space limits