Post mortem

Apr
18
Colpo di Stato - Translating history

Colpo di Stato - Translating history

How we translated and adapted the historical board game "Colpo di Stato" for English audiences
4 min read
Oct
15
NeoCab - Translating the (Cyberpunk) Future

NeoCab - Translating the (Cyberpunk) Future

How we evolved the Italian language for a cyberpunk setting
7 min read
Oct
23
FTL: Faster Than Light - Mind structures

FTL: Faster Than Light - Mind structures

How we adapted Subset Games' FTL: Faster Than Light and played with context to make effective names despite harsh space limits
5 min read
Oct
02
Ether One - A story of two eras

Ether One - A story of two eras

A bombastic sci-fi adventure becomes a touching personal story. A beautiful, forgotten game we loved to work on
6 min read
Feb
17
Dear Esther - Chasing ghosts

Dear Esther - Chasing ghosts

A game as elusive as its ghosts. The case of Dear Esther and its flawed Italian translation
6 min read
Sep
14
Papers, Please: what the game told us

Papers, Please: what the game told us

Unsurprisingly, Papers Please was one on our most unusual projects. Let's study its true nature through the notes of its author.
4 min read
Sep
13
Papers, Please: the voice of Arstotzka

Papers, Please: the voice of Arstotzka

Finding the voice of the most important character in Papers Please: Arstotzka itself
3 min read
Aug
12
Darkstalkers Resurrection - Them's fighting words

Darkstalkers Resurrection - Them's fighting words

The vibrant characters and moves of fighting games hide a surprising amount of depth. Let's see the core concepts.
3 min read